CVE-2006-2236
Quake 3 Engine - Buffer Overflow via Long remapShader Command
Title source: llmExploitation Summary
EIP tracks 1 public exploit for CVE-2006-2236. PoCs published by landser.
AI-analyzed exploit summary This exploit targets a buffer overflow vulnerability in the Quake 3 engine (CVE-2006-2236) by hooking server functions to send malformed 'remapShader' commands to clients, resulting in remote code execution. The shellcode binds a shell on a specified port and exits cleanly with an error message.
Description
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Exploits (1)
This exploit targets a buffer overflow vulnerability in the Quake 3 engine (CVE-2006-2236) by hooking server functions to send malformed 'remapShader' commands to clients, resulting in remote code execution. The shellcode binds a shell on a specified port and exits cleanly with an error message.