CVE-2007-4442

Unreal Engine - Buffer Overflow

Title source: llm
STIX 2.1

Description

Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.

Exploits (1)

exploitdb WRITEUP VERIFIED
by Luigi Auriemma · textdosmultiple
https://www.exploit-db.com/exploits/30513

References (7)

Core 7
Core References
Third Party Advisory, VDB Entry vdb-entry x_refsource_xf
https://exchange.xforce.ibmcloud.com/vulnerabilities/36102
Third Party Advisory, VDB Entry mailing-list x_refsource_bugtraq
http://www.securityfocus.com/archive/1/477026/100/0/threaded
Vendor Advisory third-party-advisory x_refsource_secunia
http://secunia.com/advisories/26506
Third Party Advisory third-party-advisory x_refsource_sreason
http://securityreason.com/securityalert/3039
Third Party Advisory, VDB Entry vdb-entry x_refsource_bid
http://www.securityfocus.com/bid/25374
Various Sources x_refsource_misc
http://aluigi.org/poc/unrwebdos.zip
Various Sources x_refsource_misc
http://aluigi.org/adv/unrwebdos-adv.txt

Scores

EPSS 0.1220
EPSS Percentile 93.9%

Details

Status published
Products (2)
epic_games/unreal_engine 2003
epic_games/unreal_engine 2004
Published Aug 21, 2007
Tracked Since Feb 18, 2026