CVE-2008-6441

Unreal Engine - Remote Code Execution via Format String Vulnerability

Title source: llm
STIX 2.1

Description

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.

References (10)

Core 10
Core References
Third Party Advisory, VDB Entry vdb-entry x_refsource_osvdb
http://www.osvdb.org/48291
Third Party Advisory, VDB Entry mailing-list x_refsource_bugtraq
http://www.securityfocus.com/archive/1/496297/100/0/threaded
Exploit vdb-entry x_refsource_bid
http://www.securityfocus.com/bid/31141
Third Party Advisory, VDB Entry vdb-entry x_refsource_osvdb
http://www.osvdb.org/48290
Vendor Advisory third-party-advisory x_refsource_secunia
http://secunia.com/advisories/31854
Third Party Advisory, VDB Entry vdb-entry x_refsource_xf
https://exchange.xforce.ibmcloud.com/vulnerabilities/45088
Third Party Advisory, VDB Entry vdb-entry x_refsource_xf
https://exchange.xforce.ibmcloud.com/vulnerabilities/45089
Third Party Advisory, VDB Entry vdb-entry x_refsource_xf
https://exchange.xforce.ibmcloud.com/vulnerabilities/45090

Scores

EPSS 0.0350
EPSS Percentile 87.6%

Details

CWE
CWE-134
Status published
Products (3)
epicgames/unreal_engine 2
epicgames/unreal_engine 2.5
epicgames/unreal_engine 3
Published Mar 09, 2009
Tracked Since Feb 18, 2026