Description
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
References (2)
Core 2
Core References
Exploit, Third Party Advisory x_refsource_misc
https://github.com/RektInator/cod-steamauth-rce
Third Party Advisory x_refsource_misc
https://github.com/momo5502/cod-exploits/tree/master/steam-auth
Scores
CVSS v3
9.8
EPSS
0.0306
EPSS Percentile
86.8%
Attack Vector
NETWORK
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Details
CWE
CWE-119
Status
published
Products (6)
activision/call_of_duty\
_advanced_warfare
activision/call_of_duty\
_black_ops_1
activision/call_of_duty\
_blacks_ops_2
activision/call_of_duty\
_ghosts
activision/call_of_duty\
_modern_warfare_2
activision/call_of_duty\
_modern_warfare_3
Published
Apr 19, 2019
Tracked Since
Feb 18, 2026