CVE-2021-26825

HIGH

Godot Engine < 3.2 - Integer Overflow in TGA Image Loader

Title source: llm
STIX 2.1

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

References (2)

Core 2
Core References
Patch, Third Party Advisory x_refsource_misc
https://github.com/godotengine/godot/pull/45702
Patch, Third Party Advisory x_refsource_misc
https://github.com/godotengine/godot/pull/45702/files

Scores

CVSS v3 7.8
EPSS 0.0150
EPSS Percentile 71.0%
Attack Vector LOCAL
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Details

CWE
CWE-190
Status published
Products (1)
godotengine/godot_engine < 3.2
Published Feb 08, 2021
Tracked Since Feb 18, 2026